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Getting Started with WinImages Morph - the Basics

The Morph program is started by either double clicking on its icon, or by double clicking on the file MORPH.EXE from the start menu.

To perform a morph, do the following:

  1. Load the Start and End images.

    A morph usually takes two images and produces one or a series of output images. WinImages Morph displays the two original images in the Start and End windows.

  2. Add controls to the Start Image.

    A morph changes the shape of the subject in the start frame to the shape of the subject in the end frame. To achieve this, the program requires you to identify similar features in both frames. Each control element you add has a position in the start image and a position in the end image.

    For example, a morph between two faces would require controls around each face, on the eyes, nose and mouth. For more detail, you could place controls around the eyes and around the mouths of each subject. You can even place controls on more subtle features such as dimples and tufts of hair. As a general rule, the more detail in which you manage the morphing process by creating more controls, the better the results.

  3. Move the controls to matching features in each image by clicking and dragging them with the right mouse button, or by using the Move Object control in the tool box. See Morph Operation for more details on this.

  4. Choose the output resolution from the Generate menu. A higher resolution will make a smoother result and take more time. Lower resolutions will produce a blocky result but will run more quickly. (see Sequence Controls.)

  5. Select Do One Frame from the Generate menu. Progress is shown with a Status Bar while a new image is created. The new image will be displayed in the Result window, and in the Film Strip if it is open.

    There is an example morph project supplied with the program which you can load and demonstrate.

    To try it, run WinImages Morph,

    When an output morph image is produced, it will be displayed in the Result window. Additionally, a smaller copy of each result image can be put into the film strip. However, your best result image should be the one saved directly, not the film strip copy.

    To ensure that the result frames will get saved:

    1. Use the Generate/Sequence Controls menu option to check Save Results.
    2. In the same dialog set the desired Output Size and Output File Name and Directory.
    3. Using the provided tool in Sequence Controls select the output format you require.

    With these options selected each result frame will be saved as it is created. If you selected Animator FLIC animation or Video for Windows AVI as your output format, each frame will get added to an FLC (or AVI) file.

    So, to save into an AVI animation file:

    1. Choose AVI as your output format in the Sequence Controls dialog.
    2. Select the Save Result option in the Sequence Controls.
    3. Ensure that Begin Frame = 1 and Finish frame = Total Frames in the Sequence Controls dialog.
    4. Set the Output File name in the Sequence Controls dialog.
    5. Sequence Generate the morph. The AVI file will be created during the generate process. See Also:

      Morphing Tutorials


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      WinImages F/x, WinImages Morph and all associated documentation
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      WinImages F/x Manual Version 7, Revision 0

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