Table of Contents

Click here for the Index Page
Click here for the Operations Subindexes
Click here for the Morph Documentation

Welcome -- Page 1
Technical Support -- Page 1
Enabling the Software -- Page 1
If you purchased the software directly from Black Belt Systems -- Page 1
If you purchased the software indirectly from a dealer -- Page 1
EDP - Electronic Delivery Packages -- Page 2
Legal Issues -- Page 3
Software Components -- Page 3
Ownership -- Page 3
Authorship -- Page 3
Software Copyright and Usage -- Page 3
Network Installations -- Page 3
Renting, Lending and Leasing -- Page 3
Documentation Copyright and Usage -- Page 3
Copyright Venue and Right Of Use -- Page 3
Other Copyrights -- Page 3
Transferability -- Page 3
Using Output from the Software -- Page 3
Disclaimer -- Page 3
Plug-In Modules -- Page 3
Piracy -- Page 4
Placing the documentation on your system -- Page 5
How To Use The Documentation -- Page 5
The Need for Printed Documentation -- Page 5
Why online documents? -- Page 5
What's New in WinImages R7? -- Page 6
What was New in WinImages R6? -- Page 7
What was new in WinImages R5? -- Page 8
Online Discussion Groups -- Page 9
Acknowledgments -- Page 10
User Notes -- Page 11
WinImages Requires -- Page 12
Installing WinImages -- Page 13
WinImages Application Components -- Page 13
Removing WinImages from your computer -- Page 14
Moving WinImages to a New Filesystem Location -- Page 14
Removing Default Installations -- Page 14
Removing Customized Installations -- Page 14
WinImages Overview -- Page 15
Image Views -- Page 16
Atomic Images -- Page 16
Layered Images -- Page 16
Magnification -- Page 16
Resolution Independence -- Page 16
Multiple View Handling -- Page 16
Multiple Images Loaded -- Page 16
Multiple Views on Image or Layer -- Page 16
Multiple View Magnifications -- Page 16
Multiple View Zones -- Page 16
Multiple View Types -- Page 16
Data Representation and Manipulation -- Page 17
Image Data -- Page 17
24-bit -- Page 17
32-bit -- Page 17
Ancillary Image Data -- Page 17
Promotion of Lesser Bit Depths and Maps -- Page 17
Demotion of Higher Bit Depths and Maps -- Page 17
Image Properties -- Page 17
Image Roles -- Page 17
Action Images -- Page 17
Source Images -- Page 17
Brush Images -- Page 17
Other roles -- Page 17
Unassigned Images -- Page 17
Alpha Channels -- Page 17
Embedded Transparency -- Page 17
Area Selection Transparency -- Page 17
Atomic Images -- Page 17
Layered Images -- Page 17
Controls and Options -- Page 17
Blend Modes -- Page 17
55 Mode Types -- Page 17
Color Processing -- Page 17
Alpha Processing -- Page 17
Geometry Processing -- Page 17
Local Layers -- Page 17
Layer Effects -- Page 17
Flattening Never Required -- Page 17
Filmstrip -- Page 17
Heightfields -- Page 17
Grayscale -- Page 17
DEM (Digital Elevation Maps) -- Page 17
Textures -- Page 17
3D Scenes -- Page 17
Object Definitions -- Page 17
Image Mapping -- Page 17
Bump Mapping -- Page 17
Decision Mapping -- Page 17
Algorithmic Texture Color Mapping -- Page 17
Algorithmic Texture Bump Mapping -- Page 17
Mathematical Expressions -- Page 17
Stacks and State Information -- Page 17
Keyframes and Animation -- Page 17
Extended Scene and Object Controls -- Page 17
Suggested Ancillary Software -- Page 17
Particle Systems -- Page 17
Area Selection -- Page 18
Modes -- Page 18
Immediate Action mode -- Page 18
Select, then Operate mode -- Page 18
Tools -- Page 18
Stroking and Regional Tools -- Page 18
Regional-Only tools -- Page 18
Text (Font) -- Page 18
Color Keying -- Page 18
Boolean Tool Modifiers -- Page 18
Selection Aspect Ratio Control -- Page 18
Splattering -- Page 18
Undo and De-Undo -- Page 18
Number of Levels: 0 to infinity -- Page 18
Setting and Using the History -- Page 18
What is kept in the History -- Page 18
Color Keying Mechanisms -- Page 18
Wand Tool -- Page 18
Modifier-Based -- Page 18
Layer-based -- Page 18
Operations Toolbar Structure -- Page 19
Chapter Bar -- Page 19
Verse Bar -- Page 19
Operations on Pre-existing Images -- Page 19
Stills -- Page 19
Operations on Still Images with Static Results -- Page 19
Layered Image Manipulations -- Page 19
Effect Applications -- Page 19
Animations -- Page 19
Area Selection Animation and Morphing -- Page 19
Linear Interpolation -- Page 19
Splined Interpolation -- Page 19
Effect Parameter Animation -- Page 19
Linear -- Page 19
Splined -- Page 19
Operations on... -- Page 19
Still Images with Animated Results -- Page 19
Animated images with Static Results -- Page 19
Animated images with Animated Results -- Page 19
Operations (Processes, Effects or Filters) Available -- Page 19
Toolbar Based -- Page 19
Layer Based -- Page 19
Image Creation Based -- Page 19
Image Conversion Based -- Page 19
Data Export Based -- Page 19
Operation Parameter Controls -- Page 19
Numeric and Boolean -- Page 19
Graphical Profiles -- Page 19
Scripted -- Page 19
Trended -- Page 19
Global Presets -- Page 19
Saving and Loading Individual Operation Presets -- Page 19
Saving and Loading Entire Projects -- Page 19
Image Input -- Page 20
Still Frames -- Page 20
Streams of Sequenced Still Frames -- Page 20
Image Output -- Page 20
Format Conversion -- Page 20
Animation Output -- Page 20
Streams of Sequenced Still Frames -- Page 20
MNG -- Page 20
GIF -- Page 20
AVI -- Page 20
FLM -- Page 20
Tutorials -- Page 21
Basic -- Page 21
Advanced -- Page 21
Supplementary -- Page 21
The Basics -- Page 22
How WinImages F/x handles Image Views -- Page 22
View Sizing -- Page 22
Magnification of specific regions -- Page 22
Area Selections as they relate to view size -- Page 22
Using WinImages F/x to Process Single Still Images -- Page 23
Using WinImages F/x to Generate Animated Effects -- Page 23
Alpha Channels and Transparency -- Page 24
Transparency in Layered Images -- Page 24
Transparency in Area Selection Masking -- Page 24
Advanced Getting Started Tutorial -- Page 25
Using Layers -- Page 27
Introduction -- Page 27
What are Layers? -- Page 27
Beginning With Layers -- Page 27
Step by Step through the Layers Dialog -- Page 27
Resize Master -- Page 27
Rename Base -- Page 27
Rename Layer -- Page 27
Create -- Page 27
Create, Zero, Scale and Rotate Warp -- Page 27
Attach -- Page 27
Detach -- Page 27
Destroy -- Page 27
Duplicate -- Page 27
Shadow -- Page 27
Glow -- Page 27
Emboss -- Page 27
Save -- Page 27
Done -- Page 27
Layer Settings -- Page 27
Layer Modes -- Page 27
Quick Layer Mode Index -- Page 27
Layer Information -- Page 27
Layer Modes -- Page 28
Image Barrels -- Page 29
What's an Image Barrel? -- Page 29
Where can I get Image Barrels? -- Page 29
So, what's an Image Barrel used for? -- Page 29
What kinds of features and effects are available to be used with the pictures that come out of Image Barrels during a brush stroke? -- Page 29
Usability -- Page 29
WinImages F/x Tools -- Page 30
The Area Selection Tool Box -- Page 30
Area Selection Method 1 - Immediate Painting Method -- Page 30
Area Selection Method 2 - Draw First Method -- Page 30
The Operations Toolbar -- Page 30
Pull Down Menus -- Page 30
The Timeline -- Page 30
The Filmstrip -- Page 30
Menu Operations -- Page 31
The File Menu -- Page 31
Load Image and the MRU submenu -- Page 31
Loading an Image File -- Page 31
Thumbnails -- Page 31
Save Image -- Page 31
Save image as -- Page 31
JPEG Save Quality Preview -- Page 31
Manager -- Page 31
New Image -- Page 31
LNI - Last New Image -- Page 31
New Heightfield -- Page 31
Clone Image -- Page 31
Load DEM -- Page 31
Open Project -- Page 31
Save Project As -- Page 31
Close Project -- Page 31
Acquire Twain -- Page 31
Select Twain Source -- Page 31
Capture Screen -- Page 31
Step by Step Instructions for Capturing Screens -- Page 31
Screen Capture Controls -- Page 31
Print Image -- Page 31
Output Color Reduction -- Page 31
Preferences -- Page 31
Registration -- Page 31
MRF List -- Page 31
Image File Manager -- Page 32
General Information -- Page 32
Preferences -- Page 32
Operation -- Page 32
Context Menus -- Page 32
Overview -- Page 32
No Thumbnails Available -- Page 32
Thumbnails available, but none are selected -- Page 32
Thumbnails available, one or more selected -- Page 32
Keystrokes -- Page 32
Individual Features -- Page 32
Image Selection with the Mouse -- Page 32
Image Selection using a String Pattern -- Page 32
Select All Image Files -- Page 32
Invert Selection -- Page 32
Deselect All Image Files -- Page 32
Filtering the images to be displayed -- Page 32
Finding Images -- Page 32
Using the IFM with the Timeline -- Page 32
Copy Single Image File to Clipboard -- Page 32
Cut Single Image File to Clipboard -- Page 32
Copy Image File Name to Clipboard -- Page 32
Print Single Image File -- Page 32
Copy Full Image File Name and Path to Clipboard -- Page 32
Sort All Image Files in Alphabetic Order -- Page 32
Sort All Image Files in Date Order -- Page 32
Sort All Image Files in Size order -- Page 32
Delete selected Image File(s) -- Page 32
Destroy selected Image File(s) -- Page 32
Move selected Image File(s) -- Page 32
Rename Single Image File -- Page 32
Thumbnail the current Directory -- Page 32
Re-Thumbnail selected Image File(s) -- Page 32
Auto Row/Column Size Selection -- Page 32
Preferences -- Page 32
Image Properties -- Page 32
Output Color Reduction -- Page 33
Output Color Reduction Controls -- Page 33
Use Default Palette -- Page 33
Use Gray Scale Palette -- Page 33
Use Loaded Effects Palette -- Page 33
Choose Palette Colors -- Page 33
Edit Palette -- Page 33
Update Effects Palette from Render -- Page 33
Lock Palette after First Frame -- Page 33
Ordered Dither -- Page 33
Error Diffusion Dither -- Page 33
Dither Amount -- Page 33
Creating Transparent Still GIF images -- Page 33
Which Color Reduction method is best? -- Page 34
The Texture Generator -- Page 35
General -- Page 35
Controls -- Page 35
Class -- Page 35
Name -- Page 35
Square Size -- Page 35
Seed -- Page 35
Depth -- Page 35
Turbulence -- Page 35
Max Dynamic -- Page 35
Inversion -- Page 35
Thresh -- Page 35
Illuminated -- Page 35
Type -- Page 35
The Edit Menu -- Page 36
Copy -- Page 36
Paste -- Page 36
The Timeline Menu -- Page 37
Show Timeline -- Page 37
Sequence Controls -- Page 37
Accumulate Changes -- Page 37
Inhibit Display -- Page 37
Hide Op Controls -- Page 37
Animation (File) Frame Rate -- Page 37
Milliseconds per frame -- Page 37
Frames per second -- Page 37
Jiffies (per frame) -- Page 37
Generate -- Page 37
The Display Menu -- Page 38
RGB 32-bit - 2 level B+W -- Page 38
Info on Display -- Page 38
Show Tool Bar Text -- Page 38
Light Progress Bar -- Page 38
Size Windows -- Page 38
Maintain Aspect Ratio -- Page 38
Show Alpha in Views -- Page 38
Checkered Alpha -- Page 38
Set View Colors -- Page 38
Set Alpha Check Color -- Page 38
Set Alpha View Color -- Page 38
Set Filmstrip Blend Color -- Page 38
Set Off Image Color -- Page 38
Area Selection Marquee Color -- Page 38
Set Line Color 1 -- Page 38
Set Line Color 2 -- Page 38
Set Previous Color 1 -- Page 38
Set Previous Color 2 -- Page 38
Set Handle Color -- Page 38
Show Grid -- Page 38
Beep when Palette Changes -- Page 38
The Settings Menu -- Page 39
Change Working Method -- Page 39
Affect Alpha in View -- Page 39
Affect RGB Only -- Page 39
Affect Alpha Only -- Page 39
Number of Undo Levels -- Page 39
Modal Zoom -- Page 39
Keep a log file -- Page 39
Show Chronograph -- Page 39
The Area Menu -- Page 40
Antialias Area Selections -- Page 40
Autofill -- Page 40
Autoclose -- Page 40
Undo Last Selection -- Page 40
Clear Area Selection -- Page 40
Show Area Tool Box -- Page 40
Load Area Select File -- Page 40
Save Area Select File -- Page 40
Font Style -- Page 40
Shape from Corner -- Page 40
Rectangle from Corner -- Page 40
Rounded Rectangle from Corner -- Page 40
Ellipse from Corner -- Page 40
Roundness -- Page 40
Color Wand Controls -- Page 40
Color Key Controls -- Page 40
Key on: RGB, Hue, or Color Space -- Page 40
Medium/High Quality -- Page 40
New/Add/Subtract -- Page 40
RGB/HSV Range -- Page 40
Grow -- Page 40
Load/Save Space -- Page 40
Transparency Controls -- Page 40
Transparency level slider -- Page 40
Edge Blending control -- Page 40
Preset Edge Blends -- Page 40
Mask with Alpha -- Page 40
Opaque Fills -- Page 40
Splatter Controls -- Page 40
The Filmstrip Menu -- Page 41
Show Filmstrip -- Page 41
Filmstrip Pixel Resolution -- Page 41
Load Filmstrip -- Page 41
Save Filmstrip -- Page 41
Save Filmstrip as MNG ANIM -- Page 41
Save Filmstrip as GIF ANIM -- Page 41
Save Filmstrip as FLC -- Page 41
Save Filmstrip as 8-Bit AVI -- Page 41
Save Filmstrip as 24-Bit AVI -- Page 41
Animate Film -- Page 41
Animation Settings -- Page 41
Pong -- Page 41
Reverse -- Page 41
Scroll Updates onto Filmstrip -- Page 41
Place Updates in Current Frame -- Page 41
Do not Update Filmstrip -- Page 41
The Operations Menu -- Page 42
Show Operation Controls -- Page 42
Execute Operation -- Page 42
Load Op. Settings File -- Page 42
Save Op. Settings File -- Page 42
The Plug-Ins Menu -- Page 43
The Window Menu -- Page 44
Open Another View -- Page 44
Display Alpha View -- Page 44
Image Information -- Page 44
Change Image Information -- Page 44
Play AVI -- Page 44
Open Views (list) -- Page 44
The Extras Menu -- Page 45
HTML Gradient Text -- Page 45
RAW to W3D triangle converter -- Page 45
3D Exploration -- Page 45
The Help Menu -- Page 46
About -- Page 46
Getting Started -- Page 46
On Layers -- Page 46
Display Quality -- Page 46
Keystrokes -- Page 46
Learn About Updates (via Internet) -- Page 46
Technical Support (via Internet) -- Page 46
Manual -- Page 46
Help Location -- Page 46
System Information and Memory Info -- Page 46
The Area Selection Toolbox -- Page 47
Method 1 - Immediate Painting Method -- Page 47
Method 2 - Draw First Method -- Page 47
Area Selections and Transparency -- Page 47
Path-Generating Area Tools -- Page 47
Area Tool Subindex -- Page 47
Freehand -- Page 48
Polygon -- Page 49
I-Shape -- Page 50
Rectangle -- Page 51
Rounded Rectangle -- Page 52
Ellipse -- Page 53
Polyarc -- Page 54
Spline -- Page 55
Bezier -- Page 56
Step by Step Guide to Bezier Curve Placement -- Page 56
Editing Bezier Curves -- Page 56
Numeric Rectangle -- Page 57
Color Wand -- Page 58
Font -- Page 59
Entire Image -- Page 60
Redo Last Area Selection -- Page 61
Re-Edit the Last Area Selection -- Page 62
The Color Key Modifier -- Page 63
Step by Step Use of the Color Keyed Area Selection Tool -- Page 63
The Splatter Modifier -- Page 64
Splatter Controls -- Page 64
The Hold Square Modifier -- Page 65
The Hold Aspect Modifier -- Page 66
The Hold Aspect to Source Image Modifier -- Page 67
The Complement (Exclusive or) Modifier -- Page 68
The Intersection (and) Modifier -- Page 69
The Union (or) Modifier -- Page 70
The Exclude (NOR) Modifier -- Page 71
The Hollow Shape Modifier -- Page 72
The Unclosed Shape Modifier -- Page 73
The Antialias Shape Modifier -- Page 74
Operations Documentation -- Page 75
Subindexes -- Page 75
Asterize -- Page 76
Asterize Controls -- Page 76
Edit Profile -- Page 76
Trend -- Page 76
Edge Color Preview Window -- Page 76
Peak Color Preview Window -- Page 76
Red -- Page 76
Green -- Page 76
Blue -- Page 76
Saturation -- Page 76
Width -- Page 76
Rotate -- Page 76
Arms -- Page 76
Center Glow -- Page 76
Additive -- Page 76
Taper -- Page 76
Presets -- Page 76
Load -- Page 76
Save -- Page 76
Annular -- Page 77
Annular Controls -- Page 77
Edit Profile -- Page 77
Trend -- Page 77
Edge Color Preview Window -- Page 77
Peak Color Preview Window -- Page 77
Red -- Page 77
Green -- Page 77
Blue -- Page 77
Saturation -- Page 77
Additive -- Page 77
Presets -- Page 77
Load -- Page 77
Save -- Page 77
Refract -- Page 78
Refract Controls -- Page 78
Trends -- Page 78
Profiles -- Page 78
Presets -- Page 78
Load -- Page 78
Save -- Page 78
Shine -- Page 79
Shine Controls -- Page 79
Trends -- Page 79
Width -- Page 79
Height -- Page 79
Amount -- Page 79
Threshold -- Page 79
Lightning -- Page 80
Lightning Controls -- Page 80
Trends -- Page 80
Add. (Additive) -- Page 80
Width -- Page 80
Direction -- Page 80
Branching -- Page 80
Seed -- Page 80
Zagging -- Page 80
Edge Color -- Page 80
Saturation -- Page 80
Glow -- Page 80
Aura -- Page 81
Aura Controls -- Page 81
Trends -- Page 81
Width -- Page 81
Connect -- Page 81
Radiate -- Page 81
Seed -- Page 81
Spokes -- Page 81
Spoke Variance -- Page 81
Rings -- Page 81
Ring Variance -- Page 81
Inner Color -- Page 81
Outer Color -- Page 81
Inner Fade -- Page 81
Outer Fade -- Page 81
Presets -- Page 81
Fire -- Page 82
Fire Controls -- Page 82
Trends -- Page 82
Length -- Page 82
Direction -- Page 82
Propagation -- Page 82
Seed -- Page 82
Color Selection -- Page 82
Lateral Structure -- Page 82
Lateral Turbidity -- Page 82
Longitudinal Structure -- Page 82
Longitudinal Turbidity -- Page 82
Wobbles -- Page 82
Wobble Amount -- Page 82
Distortion -- Page 82
Presets -- Page 82
Motion Blur -- Page 83
Motion Blur Controls -- Page 83
Trends -- Page 83
Length -- Page 83
Direction -- Page 83
Amount -- Page 83
Spiral Blur -- Page 84
Spiral Blur Controls -- Page 84
Trend -- Page 84
Radius -- Page 84
Rotation -- Page 84
Amount -- Page 84
Explode Blur -- Page 85
Explode Blur Controls -- Page 85
Trends -- Page 85
Length -- Page 85
Amount -- Page 85
Dome -- Page 86
Dome Controls -- Page 86
Trends -- Page 86
Distortion % -- Page 86
Caricature -- Page 87
Caricature Controls -- Page 87
Trends -- Page 87
Distortion % -- Page 87
Swirl -- Page 88
Swirl Controls -- Page 88
Trends -- Page 88
Angle -- Page 88
Waves -- Page 89
Waves Controls -- Page 89
Trends -- Page 89
X Waves -- Page 89
X Front -- Page 89
X Side -- Page 89
X Phase -- Page 89
Y Waves -- Page 89
Y Front -- Page 89
Y Sides -- Page 89
Y Phase -- Page 89
Shading -- Page 89
Presets -- Page 89
Radial Wave -- Page 90
Radial Wave Controls -- Page 90
Trend -- Page 90
Distortion % -- Page 90
Frequency -- Page 90
Half Waves -- Page 90
Radius -- Page 90
Phase -- Page 90
Shading -- Page 90
Turbulence -- Page 91
Turbulence Controls -- Page 91
Trend -- Page 91
Whorls -- Page 91
Movement -- Page 91
Swirliness -- Page 91
Random Seed -- Page 91
Surface Warp -- Page 92
Surface Warp Controls -- Page 92
Trend -- Page 92
Source Image Drop Down Box -- Page 92
Direction -- Page 92
Amount -- Page 92
Mid Level -- Page 92
Shading -- Page 92
Kaleidoscope -- Page 93
Kaleidoscope Controls -- Page 93
Trends -- Page 93
Mirrors -- Page 93
Rotate -- Page 93
Rotational -- Page 93
Roll -- Page 94
Roll Controls -- Page 94
X Roll -- Page 94
Y Roll -- Page 94
Scroll Warps -- Page 94
Example Use: -- Page 94
Shear -- Page 95
Shear Controls -- Page 95
Shear Amount -- Page 95
Base of Shear -- Page 95
Wrap -- Page 95
Insert Alpha -- Page 95
Bend -- Page 96
Bend Controls -- Page 96
Bend Amount -- Page 96
Base of Bend -- Page 96
Wrap -- Page 96
Insert Alpha -- Page 96
Mirror -- Page 97
Mirror Controls -- Page 97
Trends -- Page 97
Angle -- Page 97
Flip -- Page 98
Flip Controls -- Page 98
Trends -- Page 98
Flip Vertically -- Page 98
Flip Horizontally -- Page 98
Turn 90 -- Page 99
Turn 90 Controls -- Page 99
Trends -- Page 99
90 Degree Rotation -- Page 99
Rotate -- Page 100
Rotate Controls -- Page 100
Trends -- Page 100
Rotation -- Page 100
In Place -- Page 100
Polar/Rec -- Page 101
Wonk -- Page 102
Circe -- Page 103
Perspective -- Page 104
Perspective Controls -- Page 104
Trends -- Page 104
Show -- Page 104
Action View -- Page 104
Grab -- Page 104
XYZ Rotation -- Page 104
XYZ Position -- Page 104
Horizontal and Vertical Zoom -- Page 104
Hold 1:1 -- Page 104
Melt -- Page 105
Melt controls -- Page 105
Melt Amount -- Page 105
Direction -- Page 105
Gradient -- Page 105
3-d Net -- Page 106
3D Net Controls -- Page 106
Trends -- Page 106
Net Color Preview Window -- Page 106
Red -- Page 106
Green -- Page 106
Blue -- Page 106
Horizontal Size -- Page 106
Vertical Size -- Page 106
Horizontal Movement -- Page 106
Vertical Movement -- Page 106
Line Width -- Page 106
Random Tile -- Page 107
Random Tile Controls -- Page 107
Trends -- Page 107
Background Color Preview Window -- Page 107
Red -- Page 107
Green -- Page 107
Blue -- Page 107
Horizontal Size -- Page 107
Vertical Size -- Page 107
Horizontal Movement -- Page 107
Vertical Movement -- Page 107
Size Change -- Page 107
Line Width -- Page 107
Pixelize -- Page 108
Pixelize Controls -- Page 108
Trends -- Page 108
Edge Color Preview Window -- Page 108
Red -- Page 108
Green -- Page 108
Blue -- Page 108
Width -- Page 108
Height -- Page 108
Edge Width -- Page 108
Cellular -- Page 109
Cellular Controls -- Page 109
Trends -- Page 109
Edge Color Preview Window -- Page 109
Red -- Page 109
Green -- Page 109
Blue -- Page 109
Width -- Page 109
Height -- Page 109
Fade In -- Page 109
Discrete Edge -- Page 109
Transparent -- Page 109
Lined -- Page 110
Lined Controls -- Page 110
Trends -- Page 110
Line Color Preview Window -- Page 110
Red -- Page 110
Green -- Page 110
Blue -- Page 110
Background Color Preview Window -- Page 110
Place Background -- Page 110
Red -- Page 110
Green -- Page 110
Blue -- Page 110
Height -- Page 110
Linear Fill -- Page 111
Linear Fill Controls -- Page 111
Trends -- Page 111
Angle -- Page 111
Cycle -- Page 111
Smooth -- Page 111
Set Palette -- Page 111
Concentric Fill -- Page 112
Concentric Fill Controls -- Page 112
Trends -- Page 112
Cycle -- Page 112
X Bias -- Page 112
Y Bias -- Page 112
Smooth -- Page 112
Set Palette -- Page 112
Radiating Fill -- Page 113
Radiating Fill Controls -- Page 113
Trends -- Page 113
Cycle -- Page 113
X Bias -- Page 113
Y Bias -- Page 113
Smooth -- Page 113
Set Palette -- Page 113
Outline Fill -- Page 114
Outline Fill Controls -- Page 114
Trends -- Page 114
Width -- Page 114
Generations -- Page 114
Cycle -- Page 114
Inside -- Page 114
Crystal -- Page 114
Repeat -- Page 114
Smooth -- Page 114
Set Palette -- Page 114
Relief -- Page 115
Relief/Emboss Controls -- Page 115
Trends -- Page 115
Depth -- Page 115
Dither -- Page 116
Dither Controls -- Page 116
Trends -- Page 116
Width -- Page 116
Height -- Page 116
Amount -- Page 116
Seed -- Page 116
Keep Gray -- Page 116
Elevations -- Page 117
Elevations Controls -- Page 117
Trends -- Page 117
Sea Level -- Page 117
Shading % -- Page 117
Edit Palette -- Page 117
Use Loaded Palette -- Page 117
Sharpen -- Page 118
Sharpen Controls -- Page 118
Trends -- Page 118
Amount -- Page 118
Radius -- Page 118
Blur -- Page 119
Blur (Gaussian) Controls -- Page 119
Trend -- Page 119
Radius -- Page 119
Remove -- Page 120
Remove Controls -- Page 120
Trends -- Page 120
Samples -- Page 120
Horizontal Remove -- Page 121
RGBA Remove -- Page 121
Red -- Page 121
Green -- Page 121
Blue -- Page 121
Alpha -- Page 121
HSV Remove -- Page 121
Hue -- Page 121
Saturation -- Page 121
Value -- Page 121
Vertical Remove -- Page 122
RGBA Remove -- Page 122
Red -- Page 122
Green -- Page 122
Blue -- Page 122
Alpha -- Page 122
HSV Remove -- Page 122
Hue -- Page 122
Saturation -- Page 122
Value -- Page 122
RIP -- Page 123
RIP Controls -- Page 123
Metric -- Page 123
Rebuild -- Page 123
Ignore Worst -- Page 123
Threshold -- Page 123
Criteria -- Page 123
RIS - Remove Isolated Streak -- Page 124
RIS Controls -- Page 124
Vertical % -- Page 124
Horizontal % -- Page 124
Trend -- Page 124
RIC - Remove Isolated Chunk -- Page 125
RIC Controls -- Page 125
Percentage -- Page 125
Size -- Page 125
Trend -- Page 125
Minimum -- Page 126
Mimimum Controls -- Page 126
Channel -- Page 126
Affect Only Alpha -- Page 126
Replace Alpha -- Page 126
Trend -- Page 126
Maximum -- Page 127
Maximum Controls -- Page 127
Channel -- Page 127
Affect Only Alpha -- Page 127
Replace Alpha -- Page 127
Trend -- Page 127
Shave -- Page 128
Shave Controls -- Page 128
Trends -- Page 128
Severity -- Page 128
Direction -- Page 128
Apply Canvas -- Page 129
Apply Canvas Controls -- Page 129
Trends -- Page 129
Transparency -- Page 129
Emboss -- Page 129
Radius -- Page 129
Amount -- Page 129
Canvas Source Image -- Page 129
B+W Emboss -- Page 129
Tile -- Page 129
Load Source -- Page 129
Add Texture -- Page 130
Add Texture Controls -- Page 130
Trends -- Page 130
Intensity -- Page 130
Tile -- Page 130
Contour -- Page 131
Contour Controls -- Page 131
Trends -- Page 131
Contour Line Color Preview Window -- Page 131
Red -- Page 131
Green -- Page 131
Blue -- Page 131
Background Color Preview Window -- Page 131
Place Background -- Page 131
Red -- Page 131
Green -- Page 131
Blue -- Page 131
Interval -- Page 131
Edge Detect -- Page 131
Truncate -- Page 132
Truncate Controls -- Page 132
Levels -- Page 132
RGBA -- Page 132
Trend -- Page 132
Encrypt -- Page 133
Encrypt Controls -- Page 133
Password -- Page 133
Derivative -- Page 134
Derivative Controls -- Page 134
Trends -- Page 134
Multiply Effect -- Page 134
Signed; On Gray -- Page 134
Add to Image -- Page 134
Variance -- Page 135
Variance Controls -- Page 135
Trends -- Page 135
Radius -- Page 135
Multiply Effect -- Page 135
Add to Image -- Page 135
Nlog -- Page 136
Nlog Controls -- Page 136
Base -- Page 136
Trend -- Page 136
Multiply -- Page 137
Multiply Controls -- Page 137
Sources -- Page 137
Load Source -- Page 137
Add Images -- Page 138
Add Controls -- Page 138
Trends -- Page 138
Addition mode -- Page 138
Subtract -- Page 139
Subtract Controls -- Page 139
Trends -- Page 139
Signed; On Gray -- Page 139
Combine -- Page 140
Combine Controls -- Page 140
Trends -- Page 140
Lighter/Darker -- Page 140
Convolve -- Page 141
Convolve Controls -- Page 141
Kernel -- Page 141
2 Pass -- Page 141
Bias -- Page 141
Threshold -- Page 141
Examples -- Page 141
Sobel Edge Detection -- Page 141
Blur -- Page 141
Color Emboss -- Page 141
Sharpen -- Page 141
Clip -- Page 142
Clip Controls -- Page 142
Trends -- Page 142
Assign the Result as Source -- Page 142
Transition -- Page 143
Transition Controls -- Page 143
Transition Control Files -- Page 143
Source -- Page 143
TCF Path & Source File -- Page 143
Time -- Page 143
Priority -- Page 143
Scale to Transition -- Page 143
Transition Control File Creation -- Page 144
Creating Transition Control Files -- Page 145
Spinning Star Example -- Page 146
Advanced Concepts for Transition Control Files -- Page 147
expression evaluator in action with transition -- Page 148
Tiler -- Page 149
Tiler Controls -- Page 149
N & M -- Page 149
Frame -- Page 149
Source -- Page 149
Scaling -- Page 149
Alignment -- Page 149
Priority -- Page 149
Merge -- Page 150
Merge Controls -- Page 150
Trends -- Page 150
Warp to new Shape -- Page 150
Tile -- Page 150
Key In -- Page 151
Key In Controls -- Page 151
Trends -- Page 151
Source Image Drop Down Box -- Page 151
Load Source -- Page 151
Inverse Color Key -- Page 151
Soft Color Replacement -- Page 151
Key Range -- Page 151
Set Color -- Page 151
Key on Source -- Page 151
Place -- Page 152
Place Controls -- Page 152
Trends -- Page 152
Only Place in Area Selected -- Page 152
Stroke -- Page 153
Stroke Controls -- Page 153
Pour (Image Barrel) -- Page 153
Zero (Image Barrel) -- Page 153
Random (Image Barrel) -- Page 153
NoRep (Image Barrel) -- Page 153
Reseed (Image Barrel) -- Page 153
Reverse (Image Barrel) -- Page 153
Seed (Image Barrel) -- Page 153
Level (Shadow) -- Page 153
On (Shadow) -- Page 153
Soft (Shadow) -- Page 153
Xo (Shadow) -- Page 153
Yo (Shadow) -- Page 153
Brush -- Page 153
Load Brush -- Page 153
Mode -- Page 153
No Fade (Fading) -- Page 153
Fade Out (Fading) -- Page 153
Fade In (Fading) -- Page 153
Fade Peak (Fading) -- Page 153
Fade Valley (Fading) -- Page 153
Edit (Palette) -- Page 153
Smooth(Palette) -- Page 153
Wrap (Palette) -- Page 153
Abs. Trans (Application Mode) -- Page 153
Hue Lock (Application Mode) -- Page 153
Smoothing (Application Mode) -- Page 153
Spacing (Positioning) -- Page 153
Guess (Positioning) -- Page 153
Ghostwrite (Positioning, Timeline) -- Page 153
Roughness (Positioning) -- Page 153
Seed (Positioning) -- Page 153
Reseed (Positioning) -- Page 153
Size1 (Sizing) -- Page 153
Size2 (Sizing) -- Page 153
Seed (Sizing) -- Page 153
Reseed (Sizing) -- Page 153
None (Sizing, Method) -- Page 153
Absolute (Sizing, Method) -- Page 153
Grow (Sizing, Method) -- Page 153
Shrink (Sizing, Method) -- Page 153
Random (Sizing, Method) -- Page 153
Rot1 (Rotation) -- Page 153
Rot2 (Rotation) -- Page 153
Seed (Rotation) -- Page 153
Reseed (Rotation) -- Page 153
None (Rotation, Method) -- Page 153
Absolute (Rotation, Method) -- Page 153
Follow (Rotation, Method) -- Page 153
CW (Rotation, Method) -- Page 153
CCW (Rotation, Method) -- Page 153
Random (Rotation, Method) -- Page 153
Seed (Flipping) -- Page 153
Reseed (Flipping) -- Page 153
None, Horizontal (Flipping, Modes) -- Page 153
H (Flipping, Modes) -- Page 153
RH (Flipping, Modes) -- Page 153
None, Vertical (Flipping, Modes) -- Page 153
V (Flipping, Modes) -- Page 153
RV (Flipping, Modes) -- Page 153
Extend -- Page 154
Extend Controls -- Page 154
Trends -- Page 154
Color Set -- Page 154
Direction -- Page 154
Amount -- Page 154
Replace Image -- Page 154
Replicate -- Page 154
Enlarge -- Page 155
Enlarge Controls -- Page 155
Trends -- Page 155
Width % -- Page 155
Height % -- Page 155
Replace Image -- Page 155
Constant Zoom -- Page 155
Reduce -- Page 156
Reduce Controls -- Page 156
Trends -- Page 156
Width % -- Page 156
Height % -- Page 156
Replace Image -- Page 156
Constant Zoom -- Page 156
SPercent -- Page 157
SPercent Controls -- Page 157
Priority -- Page 157
X%, Y% -- Page 157
Replace Image -- Page 157
Trend -- Page 157
SPixel -- Page 158
SPixel Controls -- Page 158
Priority -- Page 158
X width, Y width -- Page 158
Replace Image -- Page 158
Trend -- Page 158
Landscape -- Page 159
Landscape Controls -- Page 159
Trends -- Page 159
Ground -- Page 159
Strata -- Page 159
m -- Page 159
Load Source and Source Drop-Down List -- Page 159
Wireframe -- Page 159
Perspective -- Page 159
Stereo -- Page 159
Stereo Sep -- Page 159
Cliffing -- Page 159
Texturing -- Page 159
Texture Depth -- Page 159
Light X, Y and Z Rotation -- Page 159
Atmos. Haze -- Page 159
Camera Depth -- Page 159
Gourand -- Page 159
Shadows -- Page 159
Waves -- Page 159
Over Sky -- Page 159
Cliff Threshold -- Page 159
Sea Level -- Page 159
X, Y and Z Rotation -- Page 159
Elevation -- Page 159
Palette Mix -- Page 159
Interval -- Page 159
Ambient -- Page 159
X, Y and Z scale -- Page 159
Sky Reflect -- Page 159
Fog Lin. (Fog Linearity) -- Page 159
DOF - Depth of Field -- Page 160
DOF controls -- Page 160
Source -- Page 160
Aperture -- Page 160
Flat Map -- Page 161
Flat Map Controls -- Page 161
Trends -- Page 161
Ground -- Page 161
Strata -- Page 161
m -- Page 161
Load Source and Source Drop-Down List -- Page 161
Cliff Threshold -- Page 161
Sea Level -- Page 161
Exfoliation -- Page 162
Exfoliation Controls -- Page 162
Trends -- Page 162
Stress -- Page 162
Cycles -- Page 162
Entrainment -- Page 163
Entrainment Controls -- Page 163
Trends -- Page 163
Precip -- Page 163
Sea Level -- Page 163
Erosion -- Page 163
Sediment -- Page 163
Crater -- Page 164
Crater Controls -- Page 164
Trends -- Page 164
Impact -- Page 164
Variance -- Page 164
Seed -- Page 164
Leveling -- Page 164
Burrowing -- Page 164
Ejecta Profile -- Page 164
Crater Profile (center to edge) -- Page 164
Ruler -- Page 165
Ruler Controls -- Page 165
Align -- Page 165
Offset -- Page 165
Start -- Page 165
Number Priority -- Page 165
New Image -- Page 165
Number, Gradient, Border and Background colors -- Page 165
Grid -- Page 166
Grid Controls -- Page 166
Line Weight -- Page 166
Start -- Page 166
Spacing -- Page 166
New Image -- Page 166
Number Every Intersection -- Page 166
Tick Marks -- Page 166
Number, Grid, Border and Background colors -- Page 166
Texture -- Page 167
Texture Controls -- Page 167
Illuminated -- Page 167
Resolution -- Page 167
Seed -- Page 167
Depth -- Page 167
Turb. -- Page 167
Type -- Page 167
Max Dynamic -- Page 167
Inversion -- Page 167
Threshold -- Page 167
Class -- Page 167
T-Variance* -- Page 167
Detail* -- Page 167
Scroll Direction* -- Page 167
Overwrite -- Page 167
Trend -- Page 167
Animation Examples for Texture Operator -- Page 168
Bang -- Page 169
Bang controls -- Page 169
Resolution -- Page 169
Seed -- Page 169
Depth -- Page 169
Turbulence -- Page 169
Overfill -- Page 169
Threshold -- Page 169
Max Dynamic -- Page 169
Inversion -- Page 169
Class -- Page 169
Scroll Direction* -- Page 169
T-Variance* -- Page 169
Detail* -- Page 169
Maximum and Minimum -- Page 169
Transparency -- Page 169
Peaking -- Page 169
Palette & Lock -- Page 169
Trend -- Page 169
Ray Trace -- Page 170
Ray Trace Controls -- Page 170
Anitaliasing -- Page 170
Trace File -- Page 170
Trace Path -- Page 170
Recursion -- Page 170
Ray Trace Language: "SceneScript" -- Page 170
Examples -- Page 170
A Red Ball -- Page 170
Tri-Color Triangle -- Page 170
See Also: -- Page 170
More Example Files -- Page 170
Conversion Utilities -- Page 170
An introduction to Ray Tracing -- Page 178
What is Ray Tracing? -- Page 179
How do you describe a SceneScript to WinImages F/x? -- Page 180
A simple example for WinImages F/x's Ray Trace operator -- Page 181
Libraries and traits -- Page 182
Imagemaps -- Page 183
Multiple Objects & Changing View -- Page 184
Texturemaps -- Page 185
Mathematical Expressions & Keys -- Page 186
Another Ray Tracing Example -- Page 187
Julia -- Page 188
Julia Controls -- Page 188
P1 -- Page 188
P2 -- Page 188
Zoom Factor -- Page 188
X Pan -- Page 188
Y Pan -- Page 188
Palette Offset -- Page 188
Set Palette -- Page 188
Lamba -- Page 188
Mandelbrot -- Page 189
Mandelbrot Controls -- Page 189
P1 -- Page 189
P2 -- Page 189
Zoom Factor -- Page 189
X Pan -- Page 189
Y Pan -- Page 189
Palette Offset -- Page 189
Set Palette -- Page 189
Pagecurl -- Page 190
Page Curl Controls -- Page 190
Trends -- Page 190
Transparency -- Page 190
Active Corner -- Page 190
Shadow -- Page 190
Vertical Priority -- Page 190
Exposure -- Page 190
Highlight -- Page 190
Alpha -- Page 190
Particle Systems -- Page 191
Samples -- Page 191
Overview -- Page 191
Units of Measure -- Page 191
System Composition -- Page 191
Particle System Particle Editing Controls -- Page 191
Distribution Control and Z Scale -- Page 191
Center, Width, Velocity -- Page 191
Construction Detail -- Page 191
Particle Size -- Page 191
Advance Range -- Page 191
Wrapping -- Page 191
Draw Modes -- Page 191
Applied Forces -- Page 191
System Operations -- Page 191
Preview -- Page 191
Palette -- Page 191
Particle System Force Editing Controls -- Page 191
Application Range -- Page 191
Force Decay Time -- Page 191
Width -- Page 191
Velocity -- Page 191
Type and Vortex Shear -- Page 191
Enabled -- Page 191
Turbulence and Turb. Multiplier -- Page 191
Size Multiplier -- Page 191
Fade Multiplier -- Page 191
Pal. Adv. Multiplier -- Page 191
Other Controls -- Page 191
Color Fill -- Page 200
Color Fill Controls -- Page 200
Trends -- Page 200
Set Color -- Page 200
Red -- Page 200
Green -- Page 200
Blue -- Page 200
Color Wells -- Page 200
WIS Scripts -- Page 201
Script Controls -- Page 201
Path & Script File -- Page 201
Browse -- Page 201
Edit -- Page 201
New -- Page 201
Key Features -- Page 201
Where do scripts go? -- Page 201
How it Works -- Page 201
An Introduction to Scripting Syntax -- Page 201
Skeletal Syntax Issues -- Page 201
Scripting Quick Reference -- Page 202
General Commands to WinImages FX -- Page 202
Specific Commands to WinImages FX operators -- Page 202
BASIC-like Commands Available -- Page 202
Accessing Profiles and Palettes -- Page 203
Available Profiles -- Page 203
Available Palettes -- Page 203
Scripting Examples -- Page 204
Scripting Problems -- Page 205
Function Won't Work -- Page 205
Loops have a "Jerk" in them -- Page 205
Variables aren't set the way they should be -- Page 205
Plug-ins -- Page 206
General Information -- Page 206
Trending Plug-in Effectss -- Page 206
Area Selections -- Page 206
Saving Plug-in Settings -- Page 206
Loading Plug-Ins -- Page 206
Source and Brush Images -- Page 206
Scripting -- Page 206
Undo and Plug-ins -- Page 206
Want to develop WinImages F/x plug-ins yourself? -- Page 206
Swap RGBA -- Page 207
Swap RGBA Controls -- Page 207
Swap Selection -- Page 207
Trend -- Page 207
Measure -- Page 208
Colorize -- Page 209
Colorize Controls -- Page 209
Trends -- Page 209
Hue -- Page 209
Saturation -- Page 209
Luma -- Page 209
Pick Color -- Page 209
Apply Saturation Also -- Page 209
Contrast -- Page 210
Contrast Controls -- Page 210
Trends -- Page 210
Contrast -- Page 210
Brightness -- Page 211
Brightness Controls -- Page 211
Trends -- Page 211
Brightness -- Page 211
Gamma -- Page 212
Gamma Controls -- Page 212
Trends -- Page 212
Gamma -- Page 212
Force Dynamic Range -- Page 213
Balance -- Page 214
Balance Controls -- Page 214
Trends -- Page 214
Pick Color -- Page 214
Red -- Page 214
Green -- Page 214
Blue -- Page 214
Force Dynamic Range -- Page 214
Balance to Black -- Page 214
Balance to White -- Page 214
Balance to Gray -- Page 214
Histogram -- Page 215
Histogram Controls -- Page 215
Trends -- Page 215
Show Map -- Page 215
Reset Map -- Page 215
Histogram Equalize -- Page 215
Independent RGB -- Page 215
Apply -- Page 215
Brightness and Contrast -- Page 215
Gather Histogram -- Page 215
Sample -- Page 216
Sample Controls -- Page 216
Trends -- Page 216
Red -- Page 216
Green -- Page 216
Blue -- Page 216
Red range -- Page 216
Green range -- Page 216
Blue range -- Page 216
Make this the Key Color -- Page 216
Include Extreme Variations -- Page 216
Set Color -- Page 216
Hex Display and Clipboard Copy -- Page 216
Remap -- Page 217
Remap Controls -- Page 217
Trends -- Page 217
Position -- Page 217
From and To Colors -- Page 217
Set From Colors -- Page 217
Set To Colors -- Page 217
Offset -- Page 217
Nearness -- Page 217
Palette Size -- Page 217
CMap -- Page 218
CMap Controls -- Page 218
Channel -- Page 218
Smooth -- Page 218
Trend -- Page 218
Remapping a FITS image -- Page 218
Build Palette -- Page 219
Build Palette Timeline Example -- Page 219
Generating a Palette for a Single Image -- Page 219
Build Palette Controls -- Page 219
Clear -- Page 219
Accumulate -- Page 219
Generate Palette -- Page 219
Load Palette -- Page 219
Save Palette -- Page 219
Reduction Settings -- Page 219
Edit -- Page 219
Render Transparent Color -- Page 219
Make Alpha -- Page 220
Make Alpha Controls -- Page 220
Trends -- Page 220
Alpha Level -- Page 220
Sample Alpha -- Page 220
Mask with Existing Alpha -- Page 220
Mask with Source Luminance -- Page 220
Methods -- Page 220
Key To Alpha -- Page 221
Key To Alpha Controls -- Page 221
Trends -- Page 221
Set Color -- Page 221
Inverse Color Key -- Page 221
Soft Color Matching -- Page 221
Key Range -- Page 221
Invert Alpha -- Page 222
Harden Alpha -- Page 223
Harden Alpha Controls -- Page 223
Trends -- Page 223
Threshold -- Page 223
Amount -- Page 223
Soften Alpha -- Page 224
Soften Alpha Controls -- Page 224
Trends -- Page 224
Radius -- Page 224
Promote RGB to Alpha Channel -- Page 225
Promote RGB Controls -- Page 225
Channels -- Page 225
Greyscale -- Page 225
Invert -- Page 225
Sample Alpha Level -- Page 226
Alpha Action Summary -- Page 226
Sample Alpha Controls -- Page 226
Level -- Page 226
Method -- Page 226
Shave Alpha -- Page 227
Shave Alpha Controls -- Page 227
Trends -- Page 227
Bump Size -- Page 227
Clip Alpha -- Page 228
Clip Alpha Controls -- Page 228
Trends -- Page 228
Assign the Result as Source -- Page 228
Make Area -- Page 229
Make Area Controls -- Page 229
Update the Timeline with this Selection -- Page 229
Gouache -- Page 230
Goache Controls -- Page 230
Trends -- Page 230
Radius -- Page 230
Intensity -- Page 230
Toonize -- Page 231
Oil Painting -- Page 232
Oil Painting Controls -- Page 232
Trends -- Page 232
Layers -- Page 232
Watercolor -- Page 233
Watercolor Controls -- Page 233
Trends -- Page 233
Percentage -- Page 233
Pseudo Color -- Page 234
False Color -- Page 235
Solarize -- Page 236
Blueprint -- Page 237
Blue Print Controls -- Page 237
Interval -- Page 237
Monochrome -- Page 238
Monochrome Controls -- Page 238
Trend -- Page 238
Luminance/RGB Average -- Page 238
Negative -- Page 239
Negative Controls -- Page 239
Trends -- Page 239
Adjust Hue -- Page 240
Hue Controls -- Page 240
Trends -- Page 240
Hue -- Page 240
Saturation -- Page 241
Saturation Controls -- Page 241
Trends -- Page 241
Saturation -- Page 241
Adjust Value -- Page 242
Value Controls -- Page 242
Trends -- Page 242
Value -- Page 242
Glare -- Page 243
Glare Controls -- Page 243
Trends -- Page 243
Reduce/Increase -- Page 243
Amount -- Page 243
Antique -- Page 244
Antique Controls -- Page 244
Trends -- Page 244
Antique/Un-Antique -- Page 244
Color Gel -- Page 245
Color Gel Controls -- Page 245
RGB Controls -- Page 245
NTSC Filter -- Page 246
NTSC Filter Controls -- Page 246
Trends -- Page 246
NTSC Limit -- Page 246
NTSC Filter -- Page 246
Frame Rates -- Page 247
Frame Rate Controls -- Page 247
Trends -- Page 247
Interlace Aware/Frame Repeat -- Page 247
NTSC/PAL -- Page 247
Make Video Fields -- Page 248
Make Fields Controls -- Page 248
Field Dominance Switch -- Page 248
Replace Image -- Page 248
Film Grain -- Page 249
Film Grain Controls -- Page 249
Trends -- Page 249
Grain Width -- Page 249
Grain Height -- Page 249
Intensity -- Page 249
Seed -- Page 249
Scanline -- Page 250
Scanline Controls -- Page 250
Scanlines On -- Page 250
Line Width -- Page 250
Jitter -- Page 251
Jitter Controls -- Page 251
Seed -- Page 251
Probability -- Page 251
Spoke Interval -- Page 251
Max Spokes -- Page 251
Interstitial Region -- Page 251
Direction -- Page 251
Bar Color -- Page 251
Flicker -- Page 252
Flicker Controls -- Page 252
Seed -- Page 252
Probability -- Page 252
Max Change -- Page 252
Min Change -- Page 252
Trend -- Page 252
Stabilize -- Page 253
Stabilize Controls -- Page 253
Gathering Options -- Page 253
Point of Interest -- Page 253
Displacement -- Page 253
Edges -- Page 253
Solid Color -- Page 253
Texture -- Page 253
Aspect Ratio -- Page 254
Aspect Ratio Controls -- Page 254
Aspect -- Page 254
DPI -- Page 255
DPI Controls -- Page 255
DPI -- Page 255
Author Name -- Page 256
Author Name Controls -- Page 256
Author -- Page 256
Annotation -- Page 257
Annotation Controls -- Page 257
Annotation -- Page 257
Copyright -- Page 258
Copyright Controls -- Page 258
Copyright -- Page 258
Other Tools -- Page 259
The Filmstrip Tool -- Page 259
The Timeline Tool -- Page 259
The Zoom Tool -- Page 259
Modal Zoom -- Page 259
The Undo Tool -- Page 259
Filmstrip -- Page 260
The Controls -- Page 260
Status Bar -- Page 261
Status Bar Controls -- Page 261
Current Operation (Op) -- Page 261
Drawing Method -- Page 261
Timeline Basics -- Page 262
Timeline Basics - An Overview - Controls -- Page 263
Timeline Basics - The Timeline Dialog Controls -- Page 264
Timeline Controls -- Page 264
Area Selections -- Page 264
Operations -- Page 264
Action Images -- Page 264
Load Timeline -- Page 264
Save Timeline -- Page 264
Generate Sequence -- Page 264
Timeline Frame -- Page 264
Time (MM:SS.) -- Page 264
Level -- Page 264
Time Object -- Page 264
Erase Timeline -- Page 264
Sizing -- Page 264
Setup -- Page 264
Close Timeline -- Page 264
Timeline Basics - Timeline Controls Basic Tutorial -- Page 265
Timeline Basics - How Do I? -- Page 266
Timeline Area Selection Dialog -- Page 267
Timeline Area Selection Dialog Part 1 - An Overview -- Page 268
Timeline Area Selection Dialog - Details -- Page 269
Area Selection Dialog Controls -- Page 269
Method -- Page 269
Interpolate -- Page 269
Make the Area Selection now -- Page 269
Delete -- Page 269
Splined Interpolation -- Page 269
Show Details -- Page 269
The Area Selection Detail Dialog -- Page 269
Detailed Area Selection Controls -- Page 269
Method -- Page 269
Name -- Page 269
Image Size -- Page 269
Roundness -- Page 269
Center -- Page 269
Position -- Page 269
Boolean Modifiers -- Page 269
Make the Area Selection now -- Page 269
Transparency -- Page 269
Font Description -- Page 269
Key Color -- Page 269
Splatter -- Page 269
Interpolate -- Page 269
Delete -- Page 269
Timeline Area Selection Dialog - Tutorial -- Page 270
Timeline Area Selection Dialog - How Do I? -- Page 271
Timeline Operation Dialog -- Page 272
Timeline Operation Dialog - Overview -- Page 273
Timeline Operation Dialog - Details -- Page 274
Get Current Settings -- Page 274
Get Settings from Trends -- Page 274
Set Current Settings -- Page 274
Set Trends -- Page 274
Interpolate Settings -- Page 274
Remove Operation -- Page 274
Specify Source Image -- Page 274
Specify Action Image -- Page 274
Timeline Operation Dialog - Tutorial -- Page 275
Timeline Operation Dialog - How Do I? -- Page 276
Timeline Controls - Action, Source and Brush Image Dialogs -- Page 277
Timeline Controls - Action, Source and Brush Image Dialogs - Overview -- Page 278
Timeline Controls - Action, Brush and Source Image Dialog Controls -- Page 279
Specify Image File -- Page 279
Use Loaded Image -- Page 279
This is a Video Sequence -- Page 279
Start Frame -- Page 279
Frame Increment -- Page 279
Remove -- Page 279
Timeline Controls - Action, Brush and Source Image Dialogs - Tutorial -- Page 280
Timeline Controls - Action, Brush and Source Image Dialogs - How do I? -- Page 281
Trends -- Page 282
Keystrokes used in WinImages F/x -- Page 283
Display Quality -- Page 284
Error Messages -- Page 285
Memory Issues -- Page 286
The Palette Dialog -- Page 287
Palette Controls -- Page 287
Hue and Saturation Color Wheel -- Page 287
Luminance Control -- Page 287
Color Preview Box -- Page 287
Size -- Page 287
Position -- Page 287
Color Spaces -- Page 287
RGB (or CMYK, CMY, HSV, HSL, YIQ) -- Page 287
Hue Sort -- Page 287
Luma Sort -- Page 287
Hue Spread -- Page 287
Luma Spread -- Page 287
Insert -- Page 287
pics/pa_fullview.jpg -- Page 287
Full View Palette -- Page 287
Load Range -- Page 287
Save Range -- Page 287
Merge -- Page 287
Copy -- Page 287
Swap -- Page 287
Mirror -- Page 287
Repeat -- Page 287
Named Colors -- Page 287
Find -- Page 287
Add -- Page 287
Remove -- Page 287
Change -- Page 287
Load -- Page 287
Save -- Page 287
Undo -- Page 287
Close -- Page 287
How to Create a Range of Colors -- Page 287
Palettes and the Timeline -- Page 287
The Color Selection Dialog -- Page 288
Controls -- Page 288
Hue and Saturation Color Wheel -- Page 288
Luminance Control -- Page 288
Color Preview Box -- Page 288
Color Spaces -- Page 288
RGB (or CMYK, CMY, HSV, HSL, YIQ) -- Page 288
Named Colors -- Page 288
Find -- Page 288
Add -- Page 288
Remove -- Page 288
Change -- Page 288
ok -- Page 288
Tutorials -- Page 289
Tutorial index -- Page 289
Asterize Tutorial -- Page 290
Introduction -- Page 290
Part 1 - The Basics -- Page 290
Part 2 - The Arm Profile -- Page 290
Part 3 - Animations and Trends -- Page 290
Motion Blur Tutorial -- Page 291
Tutorial steps -- Page 291
Cool Things to do with Font Areas -- Page 292
Metallic Look -- Page 292
Distort Fonts -- Page 292
Metal Puddles -- Page 293
Gel Button Tutorial -- Page 294
Tutorial Steps -- Page 294
Power Colorizing -- Page 295
How to produce Duotones, Quadtones... Anytones! -- Page 295
Glass Effects -- Page 296
Relief effects on glass balls -- Page 296
Glass Font Tutorial Using Layers -- Page 296
Vulcan Look -- Page 297
Gold Foil Text -- Page 298
Basic Questions & Answers -- Page 299
WinImages Morph -- Page 300
Welcome -- Page 300
WinImages Morph System Requirements -- Page 301
Getting Started with WinImages Morph - the Basics -- Page 302
What is Morphing? -- Page 303
General -- Page 303
Quick Technical Overview -- Page 303
Controlling Morphing -- Page 303
Points -- Page 303
Links -- Page 303
Lines and Curves -- Page 303
Layers -- Page 303
Operation - WinImages Morph -- Page 304
Using WinImages Morph -- Page 304
WinImages Morph menu commands -- Page 305
File Menu -- Page 305
Open Project... -- Page 305
Save Project As... -- Page 305
Close Project -- Page 305
Load Start Frame/Load Start Image... -- Page 305
Importers -- Page 305
Native Loaders -- Page 305
Load End Frame/Load End Image... -- Page 305
Importers -- Page 305
Native Loaders -- Page 305
Load Result Frame/Load Result Image... -- Page 305
Importers -- Page 305
Native Loaders -- Page 305
Save Start frame as... -- Page 305
Save End frame as... -- Page 305
Save Result as... -- Page 305
Print Image -- Page 305
Capture Screen... -- Page 305
Screen Capture Controls: -- Page 305
Delay till Capture: -- Page 305
Specify: -- Page 305
Output Image Path+Name/Ext: -- Page 305
Save File as Type: -- Page 305
Color Depth: -- Page 305
JPEG Quality: -- Page 305
Counter: -- Page 305
Edit Menu -- Page 306
Copy -- Page 306
Objects Menu -- Page 307
Load Objects... -- Page 307
Save Objects... -- Page 307
Delete Objects... -- Page 307
Shape from Corner... -- Page 307
Rectangle from Corner... -- Page 307
Ellipse from Corner... -- Page 307
Generate Menu -- Page 308
Sequence Controls -- Page 308
Total frames: -- Page 308
Begin Frame #: -- Page 308
Finish Frame #: -- Page 308
Current Frame #: -- Page 308
Anti-Alias: -- Page 308
Save Result: -- Page 308
Output file: -- Page 308
Specify: -- Page 308
Save File as Type: -- Page 308
Output size: -- Page 308
Match Start Aspect Ratio -- Page 308
Match End Aspect Ratio -- Page 308
Set to Start Frame size -- Page 308
Set to End Frame size -- Page 308
Do one frame... -- Page 308
Sequence generate... -- Page 308
Process Alpha -- Page 308
Motion Morph -- Page 308
Specify Motion start frames... -- Page 308
Specify Motion end frames... -- Page 308
Specify Motion point files... -- Page 308
Load the Motion files for this frame... -- Page 308
Display Menu -- Page 309
Display Depth -- Page 309
RGB 24-bit -- Page 309
RGB 16-bit -- Page 309
256 Color -- Page 309
256 Gray -- Page 309
16 Color -- Page 309
16 Gray -- Page 309
2 level B+W -- Page 309
Show Placement Tools... -- Page 309
Dark background -- Page 309
Size Windows... -- Page 309
Hold Aspect -- Page 309
Hold Relative Size -- Page 309
Set Zoom Level -- Page 309
Show Alpha in Views -- Page 309
Set Alpha View Color... -- Page 309
Set Off Image Color... -- Page 309
Beep when palette changes -- Page 309
Settings Menu -- Page 310
Set Transparency... -- Page 310
Transition -- Page 310
Distortion -- Page 310
Set Velocity... -- Page 310
Buttons use Text -- Page 310
Set Line Color... -- Page 310
Set Selected Color... -- Page 310
Set Handle Color... -- Page 310
Set Link Color... -- Page 310
Set Line Thickness... -- Page 310
Show Chronograph -- Page 310
Keep a log file -- Page 310
Filmstrip Menu -- Page 311
Show Filmstrip -- Page 311
Filmstrip Resolution -- Page 311
Animation Settings -- Page 311
Load filmstrip... -- Page 311
Save filmstrip... -- Page 311
Save filmstrip as FLI/FLC... -- Page 311
Save filmstrip as 8-bit AVI... -- Page 311
Save filmstrip as 24-bit AVI... -- Page 311
Animation File Frame Rate... -- Page 311
Milliseconds per frame -- Page 311
Frames per second -- Page 311
Jiffies (per frame) -- Page 311
View Menu -- Page 312
Play AVI... -- Page 312
Show Onion Skin View... -- Page 312
The Controls: -- Page 312
Show Through: -- Page 312
S/E: -- Page 312
S/E Contrast: -- Page 312
S/E Brightness: -- Page 312
Selected/All/Off: -- Page 312
Frame: -- Page 312
Point Density: -- Page 312
Generate: -- Page 312
Image Information... -- Page 312
Change Image Information... -- Page 312
Help Menu -- Page 313
About morph... -- Page 313
Getting Started... -- Page 313
Display quality... -- Page 313
Manual... -- Page 313
Technical Support (Via Internet) -- Page 313
System Information... -- Page 313
Object Placement Toolbox -- Page 314
The Point Tool: -- Page 314
The Freehand Tool: -- Page 314
The Oval Tool: -- Page 314
The Rectangle Tool: -- Page 314
The Polyline Tool: -- Page 314
The IShape Tool: -- Page 314
The Spline Tool: -- Page 314
The Bezier Curve Tool: -- Page 314
Move Object: -- Page 314
Load an IShape: -- Page 314
Save an IShape: -- Page 314
Main Window Buttons -- Page 315
Delete Point -- Page 315
Create Link -- Page 315
Point Curve -- Page 315
Group Curve -- Page 315
Bound Curve -- Page 315
Set Layer -- Page 315
Controls: -- Page 315
Layers -- Page 315
Add New Layer: -- Page 315
Remove Layer (Keep Objects): -- Page 315
Delete Layer (Delete Objects): -- Page 315
Reorder ^: -- Page 315
Reorder v: -- Page 315
Make area boundary: -- Page 315
Rename: -- Page 315
Area Status: -- Page 315
Animate -- Page 315
Zoom/Negative Zoom -- Page 315
View Windows -- Page 316
Film Strip -- Page 317
Velocity Curve Window -- Page 318
Rename: -- Page 318
Smooth: -- Page 318
Choose: -- Page 318
New: -- Page 318
Load: -- Page 318
Save: -- Page 318
Undo: -- Page 318
Done: -- Page 318
Transparency Curve Window -- Page 319
Transition: -- Page 319
Distortion: -- Page 319
Rename: -- Page 319
Smooth: -- Page 319
Choose: -- Page 319
Load: -- Page 319
Save: -- Page 319
Undo: -- Page 319
Done: -- Page 319
Sequence Controls Window -- Page 320
Total frames: -- Page 320
Begin Frame #: -- Page 320
Finish Frame #: -- Page 320
Current Frame #: -- Page 320
Use Anti-Aliasing method: -- Page 320
Save Result: -- Page 320
Output file: -- Page 320
Specify: -- Page 320
Output size: -- Page 320
Match Start Aspect Ratio -- Page 320
Match End Aspect Ratio -- Page 320
Set to Start Frame size -- Page 320
Set to End Frame size -- Page 320
The Status Bar -- Page 321
Current Object (Ob): -- Page 321
Current Cursor Position (At): -- Page 321
Operation Progress Bar: -- Page 321
Sequence Progress Bar: -- Page 321
Pause Sequence: -- Page 321
Stop Sequence: -- Page 321
Keystrokes -- Page 322
Display Quality -- Page 323
Tutorials -- Page 324
Morphing Basics - The User Interface -- Page 325
What Morphing Means: -- Page 325
The Tools: -- Page 325
The Pull Down Menus: -- Page 325
File: -- Page 325
Generate: -- Page 325
Settings: -- Page 325
Filmstrip: -- Page 325
Help: -- Page 325
The Icon Tool Bar: -- Page 325
Delete: -- Page 325
Link: -- Page 325
Point Curve: -- Page 325
Group Curve: -- Page 325
Bound Curve: -- Page 325
Set Layer: -- Page 325
Animate: -- Page 325
Zoom/Negative Zoom: -- Page 325
Morphing Basics - Warp Morphing -- Page 326
Warp Morphing - Nuts and Bolts -- Page 327
Warp Morphing - Frames, Points and Links -- Page 328
Warp Morphing and Frames: -- Page 328
Points: -- Page 328
Links: -- Page 328
Lines and Curves: -- Page 328
Morphing Time: -- Page 328
More on Warp Morphing - Warp Motion Morphing -- Page 329
How motion morphs work: -- Page 329
Motion Controls - Details -- Page 329
Transition Morphing - The Basics -- Page 330
Transition Morphing - Nuts and Bolts -- Page 331
Transition Morphing - Frames, Points and Links -- Page 332
Frames -- Page 332
Points -- Page 332
Links -- Page 332
Lines -- Page 332
Morphing Time -- Page 332
Transition Morphing - In Motion -- Page 333
How motion morphs work: -- Page 333
Motion Controls - Details -- Page 333
WinImages FX File Compatibility -- Page 334
General Specifications -- Page 334
Full list of Image File Variations Loaded -- Page 334
Full list of Image File Variations Saved -- Page 334
Palette File Types Loaded -- Page 334
Palette File Types Saved -- Page 334
ELF File Format Information (.elf) -- Page 335
General - Versions 1 and 2 -- Page 335
Technical Description, ELF Version 2 (ELF-2) -- Page 335
Endian-ness -- Page 335
General Structure -- Page 335
File Integrity -- Page 335
Magic Numbers -- Page 335
Version Numbering -- Page 335
Format Details -- Page 335
Layer Offsets -- Page 335
Scan Line Ordering -- Page 335
Compression -- Page 335
Technical Description, ELF Version 1 (deprecated, superceded) -- Page 335
Plug-In Developer Documentation -- Page 336
General Concepts -- Page 336
Image File Import Plug-ins -- Page 336
Image File Export Plug-ins -- Page 336
Effects Plug-ins -- Page 336
Plugs -- Page 336
Services -- Page 336
Masking -- Page 336
Image Resampling -- Page 336
Obtaining a new image -- Page 336
Plug-In life (scope) -- Page 336
Variables -- Page 336
User Interface Handling -- Page 336
Memory -- Page 336
Caveats -- Page 336
Creating new Plug-Ins from the Examples -- Page 336
Examples -- Page 336
Appendix J - Specifications -- Page 337
Appendix K - In Case of Problems -- Page 338
Appendix L - Supplied Importers -- Page 339
Changes to the Documentation since 6.0 -- Page 340
7.0 Document Revision(s) -- Page 340
6.8 Document Revision(s) -- Page 340
6.7 Document Revision(s) -- Page 340
6.6 Document Revision(s) -- Page 340
6.5 Document Revision(s) -- Page 340
6.4 Document Revision(s) -- Page 340
6.3 Document Revision(s) -- Page 340
6.2 Document Revision(s) -- Page 340
6.1 Document Revision(s) -- Page 340
6.0 Document -- Page 340
Glossary -- Page 341
Index -- Page 342
Index 1 -- Page 343
Index 2 -- Page 344
Index 3 -- Page 345
Index 6 -- Page 346
Index 7 -- Page 347
Index 9 -- Page 348
Index A -- Page 349
Index B -- Page 350
Index C -- Page 351
Index D -- Page 352
Index E -- Page 353
Index F -- Page 354
Index G -- Page 355
Index H -- Page 356
Index I -- Page 357
Index J -- Page 358
Index K -- Page 359
Index L -- Page 360
Index M -- Page 361
Index N -- Page 362
Index O -- Page 363
Index P -- Page 364
Index Q -- Page 365
Index R -- Page 366
Index S -- Page 367
Index T -- Page 368
Index U -- Page 369
Index V -- Page 370
Index W -- Page 371
Index X -- Page 372
Index Y -- Page 373
Index Z -- Page 374