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An introduction to Ray Tracing

The following pages are meant to act as a tutorial for WinImages F/x's Ray Trace operator, these pages build on the information contained on the previous pages and should therefore be read in order.

For best results, you can follow right along with the tutorial by copying and pasting the example scripts into your text editor and rendering the scene. This way you can work hands-on and even make your own subtle changes.

Other examples


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WinImages F/x, WinImages Morph and all associated documentation
Copyright © 1992-2007 Black Belt Systems ALL RIGHTS RESERVED Under the Pan-American Conventions

WinImages F/x Manual Version 7, Revision 5, Level B

HTML Documentation Management System © 1992-2007 Black Belt Systems